13 June 2011

Coming Soon

Runtime-Compiled C++ is a way to reliably make major changes to your C++ code at runtime and see the results immediately. It's aimed at games development but could be useful in any industry where turnaround times are a bottleneck. We will be opening up the source code to our prototype and testbed after we present at the Paris Game/AI Conference in a couple of weeks time - we hope you'll come and check it out then.

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