Rapid Development with Runtime Compiled C++
Transcript and slides
The wonderful folk who organise the yearly Develop Conference in Brighton, UK, have given us permission to publish the video we took of our 2012 talk on RCC++.
Looking back at the talk Runtime Compiled C++ has come a long way, with Mac OS X and Linux support along with a host of features which make it easier to use. Even more developers have implemented runtime compilation, with the Molecule Engine adding support for C++ code as scripts, and Seiya Ishibashi (@i_saint) having developed a commercial plugin for Visual Studio called Alcantarea along with a Dynamic Patcher available on Github which is apparently used by Riot Games.